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Josh Smith, AKA "Sm1tty Sm1t" is a Gaming/Tech Writer, podcast host, father, husband and heir to the Kardashian fortune. You can follow him on Twitter @Sm1ttySm1t or check out his podcast at PressAtoListen.com

Review – Magic 2014 – Duels of the Planeswalkers

The history of Magic the Gathering is deep and, as fans of the card game know, is celebrating it’s 20th anniversary this year. To keep up with the times, MTG has gone digital, releasing new versions annually and this year is no different. With Magic 2014: Duels of the Planeswalkers, Wizards of the Coast is releasing the game on every platform imaginable and is implementing new game modes to push your fetish for MTG to embarrassing levels of depravity. A new, story-based campaign is implemented, and the beloved unlockable decks and cards return to act as a figurative carrot to keep you progressing forward. As previously announced, a Sealed Deck mode is new to the series and allows players to open their own packs and build their own decks. The general problem with Magic 2014 is that, while it makes nods to game modes and features that players want, it doesn’t entirely answer the call.

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