There’s a strange community within the gaming world that wants their games to be as difficult and unyielding as possible. It’s that community that has made titles likeSuper Meat Boy, Dark Souls, and the rage-inducing Trials franchise massive successes. I can only assume that developer Daedalic Entertainment has seen the success of those games when they decided to create Blackguards for PC.
Some players were granted early access to the game in November 2013, myself being one of them. The game has been updated since then, modifying the difficulty to allow a wider audience to enjoy it, but a large spike still remains that will frustrate most.