A few days back, a number of screenshots of The Witcher 3 were uploaded to Imgur and shared to Reddit that questioned the game’s visual fidelity. Still more than a week from launch, players had mounting concerns (despite the announcement of more than a million preorders) and conversations called CD Projekt Red’s reputation into question. With players expressing their feelings of betrayal, particularly with Assassin’s Creed Unity, regarding flawed technical executions, having the topic renewed before the latest epic RPG launches drew criticism, despite nobody — aside from reviewers with debug consoles — having any real hands-on time with the title.
The images (linked above and included below) call into question draw distance, resolution, and the quality of fire, smoke, and other visual assets. In the album, which has been viewed more than 330,000 times in four days, the uploader states, “Just some disappointing things the fans have noticed. Just goes to show that we can’t trust anyone anymore, even the devs who are supposed to be the good guys.”
I reached out to The Witcher 3‘s PR team directly addressing the images and inquired about the validity of the claims. While there was no direct response to my specific questions, CD Projekt Red decided to address the issue directly. While uploading a video that showed actual Xbox One gameplay, the studio said, “The video you’re now watching is grabbed directly from an Xbox One console. We’ve been working to give gamers an even better experience on Xbox One and, on day 1, we’ll bring you dynamic scaling from 900p to 1080p. We’re not much more than a week before launch, but we’re still fighting for every line of code — we want gamers to get the best possible experience we can deliver.”
After viewing the video, I can say with certainty that I’m still as excited for the release as ever. I can also say that, while looking at the side-by-side comparisons, there’s substance to the claims.